Week 1 Dev Log: Jan 21st - 27th
Shifting Perspective » Devlog
Week 1 - Dev Log
This week we had two meetings that were spent planning and resolving any confusion about the concept of our game due to me not being able to attend the second game jam with the team. We have started the planning and design stages for character designs and game mechanics.
Accomplishments:
- Finalized concept for core game mechanics
- Finalized basic story concept
- Finalized design for the main character
In Progress:
- Character designs for evil lord and fairy/guide
- Model for the main character
- Samples for the title screen music
- Perspective rotation and level rotation mechanic
- Player movement mechanic
- Indoor and outdoor level landscape
Our current priority right now is to have a functioning mockup of our core mechanic which is perspective rotation and level rotation, which will be worked on in the upcoming days.
Next Steps:
- Brainstorming level design/puzzle design
- Checkpoint and health system
- UI design
- Castle asset
Get Shifting Perspective
Shifting Perspective
Status | Released |
Author | GameTeam7 |
Genre | Platformer |
Tags | 3D, Pixel Art, Puzzle-Platformer, Unity |
More posts
- Week 12 Dev Log: April 8thApr 08, 2024
- Week 11 Dev Log: Mar 31st - Apr 6thApr 08, 2024
- Week 10 Dev Log: 24th - 30thApr 05, 2024
- Week 9 Dev Log: Mar 17th - Mar 23thMar 24, 2024
- Week 8 Dev Log: Mar 10th - 16thMar 19, 2024
- Week 7 Dev Log: Mar 3rd - Mar 9thMar 11, 2024
- Week 6 Dev Log: Feb 25th - Mar 2ndMar 11, 2024
- Week 5 Dev Log: Feb 18th - 24thFeb 26, 2024
- Week 4 Dev Log: Feb 11th - 17thFeb 19, 2024
- Week 3 Dev Log: Feb 4th - 10thFeb 12, 2024