Week 2 Dev Log: Jan 28th - Feb 3rd
Jan 28 - Feb 03
Week 2 - Dev Log
This week we had two meetings, a general group meeting to discuss the design document and presentation as well as the core mechanics of the game. Our second meeting was held for the art-design team to discuss work distribution and asset timeline.
Accomplishments:
- Player character model V1
- Perspective & Level shifting
- Short & long jump
- Tutorial & Level 1 mockup
- Sample music for title screen/tutorial level
- Player movement
- Health UI design
Diagrams of level progression and game flow chart were completed in preparation for the design document & presentation.
In Progress:
- Cube V.2
- Player walk animation
- Fairy model + Flying animation
- Grass, tree, rock assets
- Respawn/Health/Checkpoint System
Issues:
The main issue we’re having right now is making walls hide from the camera if the player is behind them. It’s possible to hide the wall however the code is causing conflicting issues with the movement script. The issue is currently being looked at however there’s currently no known solution
Next Steps:
- Level 2 & Final level design
- Respawn system
- Castle asset
- Lord model
- Player character textures
- UI
The next week will be focused on fixing the issue of the camera and object fade as well as implementing a block out of the first level to test the level design and mechanics in a controlled environment, as well as having the player character in Unity with some animations.
Files
Get Shifting Perspective
Shifting Perspective
Status | Released |
Author | GameTeam7 |
Genre | Platformer |
Tags | 3D, Pixel Art, Puzzle-Platformer, Unity |
More posts
- Week 12 Dev Log: April 8thApr 08, 2024
- Week 11 Dev Log: Mar 31st - Apr 6thApr 08, 2024
- Week 10 Dev Log: 24th - 30thApr 05, 2024
- Week 9 Dev Log: Mar 17th - Mar 23thMar 24, 2024
- Week 8 Dev Log: Mar 10th - 16thMar 19, 2024
- Week 7 Dev Log: Mar 3rd - Mar 9thMar 11, 2024
- Week 6 Dev Log: Feb 25th - Mar 2ndMar 11, 2024
- Week 5 Dev Log: Feb 18th - 24thFeb 26, 2024
- Week 4 Dev Log: Feb 11th - 17thFeb 19, 2024
- Week 3 Dev Log: Feb 4th - 10thFeb 12, 2024
Leave a comment
Log in with itch.io to leave a comment.